gluDeleteNurbsRenderer -- destroy a NURBS object
void gluDeleteNurbsRenderer(GLUnurbsObj *nobj)
Specifies the NURBS object to be destroyed (created with
gluDeleteNurbsRenderer destroys the NURBS object and frees any memory
used by it. Once gluDeleteNurbsRenderer has been called, nobj
cannot be used again.
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© 1995 Uwe Behrens All rights reserved