glMatrixMode -- specify which matrix is the current matrix
void glMatrixMode(GLenum mode)
Specifies which matrix stack is the target for subsequent matrix
operations. Three values are accepted: GL_MODELVIEW,
GL_PROJECTION, and GL_TEXTURE. The default value is
glMatrixMode sets the current matrix mode. mode can assume one of
Applies subsequent matrix operations to the modelview matrix stack.
Applies subsequent matrix operations to the projection matrix stack.
Applies subsequent matrix operations to the texture matrix stack.
GL_INVALID_ENUM is generated if mode is not an accepted value.
GL_INVALID_OPERATION is generated if glMatrixMode is called between
a call to glBegin and the corresponding
call to glEnd.
glGet with argument
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© 1995 Uwe Behrens. All rights reserved.