30 #include <blitz/array.h> 60 blitz::TinyVector<double,Dim>
75 blitz::TinyVector<double,Dim>
77 const blitz::TinyMatrix<double,Dim,Dim>& cov);
blitz::TinyVector< double, Dim > drawRandomVector(const blitz::TinyVector< double, Dim > &maxValue)
Draw random vector from a uniform distribution with given upper bound (lower bound is zero) ...
double gaussRandomNumber(const double mean, const double stddev)
Compute a normally distributed random variable, with given mean and standard deviation.