23 #ifndef LBLITZRANDOMFOREST_H_ 24 #define LBLITZRANDOMFOREST_H_ 30 #include <blitz/array.h> 35 blitz::Array<int,1> &Labels,
int m_try = -1,
int labelRangeLow = 0,
36 int labelRangeHigh = 9999);
void loadRFSimple(lRandomForest &forest, std::string fileName, int nTree)
void trainRFSimple(lRandomForest &forest, blitz::Array< float, 2 > &Features, blitz::Array< int, 1 > &Labels, int m_try=-1, int labelRangeLow=0, int labelRangeHigh=9999)
void saveRFSimple(lRandomForest &forest, std::string fileName)