iRoCS Toolbox
1.1.0
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The marching cubes algorithm to convert the zero levelset of a 3D function into a polygon mesh. More...
#include <config.hh>
#include <blitz/array.h>
#include <vector>
#include <set>
#include "Array.hh"
#include "SurfaceGeometry.hh"
#include "Neighborhood.hh"
#include "MarchingCubes.icc"
Go to the source code of this file.
Data Structures | |
class | atb::MarchingCubes |
The MarchingCubes class provides the Marching Cubes Algorithm for isosurface tesselation of real scalar volume data. More... | |
Namespaces | |
atb | |
The marching cubes algorithm to convert the zero levelset of a 3D function into a polygon mesh.
Definition in file MarchingCubes.hh.