#include <config.hh>
#include <blitz/array.h>
#include <vector>
#include "ltransform.icc"
Go to the source code of this file.
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std::vector< blitz::TinyVector< unsigned char, 3 > > | getColorMap (int n) |
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template<typename LabelT , int Dim> |
void | randomColorMapping (blitz::Array< LabelT, Dim > &L, blitz::Array< unsigned char, Dim+1 > &randomColor) |
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◆ randomColorMapping()
template<typename LabelT , int Dim>
void randomColorMapping |
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blitz::Array< LabelT, Dim > & |
L, |
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blitz::Array< unsigned char, Dim+1 > & |
randomColor |
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) |
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◆ getColorMap()
std::vector< blitz::TinyVector<unsigned char,3> > getColorMap |
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int |
n | ) |
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