iRoCS Toolbox
1.1.0
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Storage and rendering of Triangulated surfaces. More...
#include <config.hh>
#include <vector>
#include <blitz/array.h>
Go to the source code of this file.
Data Structures | |
class | atb::SurfaceGeometry |
The SurfaceGeometry struct provides data structures required for the storage of triangulated surface data for direct OpenGL rendering or export to STL files. More... | |
Namespaces | |
atb | |
Storage and rendering of Triangulated surfaces.
Definition in file SurfaceGeometry.hh.